Ferry the lost · stir softly
Spirits drift in from the dark edges of the pool. Carry each one to the
sanctuary eddy — but you can never touch them: your finger is
only wind. Drag to stir currents and let the water do the carrying.
Rough water tears spirits apart, and every stroke you make stays in
the pool forever — stir too much and your own storm ends the crossing.
Stir: drag · End the crossing: Esc
Reading the ledger…
The pool holds every stroke you gave it. The spirits you ferried are safe on the far shore; the rest belong to the storm now.
Pick a name for the global Ferry Ledger (letters and numbers, up to 16).